
"Game Dev Docs" is a YouTube documentary series detailing the development of indie video games in a stylized way. It elaborates on the technical, creative, financial and organisational challenges game devs face when building and selling their game.
Game Dev Docs
45 videos
37M views

How RimWorld Was Made and Why it’s Not a Video Game

The 6 Years of Engineering Behind The Nintendo Switch 2

The Video Game Made By People Too Afraid to Play it

How Slay The Spire Was Made and Why its Release Was a Failure

How Balatro Was Made and Why The Creator Expected to Sell Only 6 Copies

How Sacrificing a Trilogy of Other Games Led to Inscryption

The Secret Behind Designing Wonder and Mystery in Video Games

How Death Stranding Was Made and Why Hideo Kojima’s Team Disliked it

How Doki Doki Literature Club! Was Made and Why it Will Never be Adapted

How A Deadly Disease Served as The Spark for Creating Hyper Light Drifter

How LIMBO Was Made and Why The Team Went Their Separate Ways

From Browser Games to Facing Bankruptcy: How Cult of The Lamb Was Made

How Two Students Created Risk of Rain and Why They Sold the IP Rights

How The First Zelda Was Made and Featured a First-Person Perspective Initially

How One Programmer Created Gaming's Most Complex Ecosystem

How Two People Created Gaming’s Most Complex Simulation System

How The Forest Was Made and Why The Indie Game Looks AAA

How OMORI Was Made and Why People Thought it Was a Scam

How Stray Was Made and Inspired by an Overpopulated City

How Enter The Gungeon Was Made by Waiting in a Parking Lot For 6 Hours

How a Free Browser Game Turned Into Dead Cells

How Elden Ring Was Made and Why The Director Feels Apologetic

How Disco Elysium Was Made | Documentary

How Cuphead Was Made and Struggled Finding The Right Protagonist

How Pokémon Red & Blue Were Made

How Don’t Starve Was Made and Why The Devs Had Many Heated Discussion

How Hades Was Made and Why its Early Concept Didn’t Work

How Amnesia: The Dark Descent Was Made and Saved The Developer

How One Person Changed Indie Games Forever

How The Binding of Isaac Was Made and Designed to Fail

How Terraria Was Made and Why Development Suddenly Stopped

How Shovel Knight Was Made and Started as a Joke

How Papers, Please Was Made and The History of The Developer

How Among Us Was Made and Why The Developers Wanted to Quit

How The Stanley Parable Was Made and Broke Up The Dev Team

How Celeste Was Made and Inspired by Real-Life Rock Climbing

How Undertale Was Made and Why its Success Scared The Creator

How Hollow Knight Was Made and First Appeared on Newgrounds

How Super Mario 64 Was Made

How Stardew Valley Was Made by Only One Person

How Darkest Dungeon Was Made and Caused an Outrage

How Journey Was Made and Why The Developer Went Bankrupt

How Subnautica Was Made and Saved by its Community

How Untitled Goose Game Was Made and Inspired by Hitman
